27-March 2023
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CPP Interview Questions with Correct Answer and Explanation

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CPP Interview Questions with Correct Answer and Explanation

 

Most Important C++ Interview Questions witjh answers

1. What is C++?

A) C++ is a general-purpose programming language that supports procedural, object-oriented, and generic programming paradigms. It was developed by Bjarne Stroustrup in 1983 as an extension of the C programming language.

 

2. What is an object in C++?

A) An object in C++ is an instance of a class. It has its own set of data members and member functions.

 

3. What is a class in C++?

A) A class in C++ is a user-defined data type that can contain data members (variables) and member functions (methods). It provides a blueprint for creating objects.

 

4. What is the difference between a struct and a class in C++?

A) In C++, a struct and a class are similar in that they can both contain data members and member functions. However, the default access level for a struct is public, while the default access level for a class is private.

 

5. What is an object-oriented programming paradigm?

A) The object-oriented programming (OOP) paradigm is a programming paradigm that uses objects and their interactions to design and implement programs. It emphasizes modularity, abstraction, encapsulation, and polymorphism.

 

6. What is inheritance in C++?

A) Inheritance is a mechanism in C++ that allows a class to inherit properties (data members and member functions) from another class. The class that inherits the properties is called the derived class, and the class that is being inherited from is called the base class.

 

7. What is polymorphism in C++?

A) Polymorphism is a feature in C++ that allows objects of different classes to be treated as if they were objects of the same class. It can be achieved through function overloading, function overriding, and templates.

 

8. What is function overloading in C++?

A) Function overloading is a feature in C++ that allows multiple functions with the same name to coexist in a program. The functions must have different parameter lists.

 

9. What is function overriding in C++?

A) Function overriding is a feature in C++ that allows a derived class to provide its own implementation of a virtual function that is already defined in the base class.

 

10. What is a template in C++?

A) A template in C++ is a mechanism that allows a class or function to work with different data types without having to rewrite the code for each data type.

 

11. What is a namespace in C++?

A) A namespace in C++ is a mechanism that allows you to group related classes, functions, and variables together to avoid naming conflicts.

 

12. What is a constructor in C++?

A) A constructor in C++ is a special member function that is automatically called when an object of a class is created. It is used to initialize the data members of the object.

 

13. What is a destructor in C++?

A) A destructor in C++ is a special member function that is automatically called when an object of a class is destroyed. It is used to release any resources that were allocated by the object.

 

14. What is a copy constructor in C++?

A) A copy constructor in C++ is a special constructor that is used to create a new object from an existing object of the same class. It is used to create a copy of the object.

 

15. What is a copy assignment operator in C++?

A) A copy assignment operator in C++ is a special operator that is used to copy the contents of one object to another object of the same class.

 

16. What is an inline function in C++?

A) An inline function in C++ is a function that is expanded in place by the compiler, rather than being called like a regular function. It can lead to faster code execution, but may also result in larger executable files.

 

17. What is a friend function in C++?

A) A friend function in C++ is a function that is not a member of a class, but has access to the private and protected members of the class. It is declared in the class definition with the keyword "friend".

 

18. What is a const member function in C++?

A) A const member function in C++ is a member function that does not modify the data members of the class. It is declared with the keyword "const" after the parameter list.

 

19. What is a static member function in C++?

A) A static member function in C++ is a member function that belongs to the class, rather than to any specific object of the class. It can be called using the class name, rather than an object name.

 

20. What is a virtual function in C++?

A) A virtual function in C++ is a member function that is declared in a base class and is intended to be overridden in derived classes. It allows for polymorphic behavior.

 

21. What is a pure virtual function in C++?

A) A pure virtual function in C++ is a virtual function that is declared in a base class, but has no implementation. It is intended to be overridden in derived classes and serves as a placeholder for the implementation.

 

22. What is a virtual destructor in C++?

A) A virtual destructor in C++ is a destructor that is declared as virtual in a base class. It ensures that the destructor of the most derived class is called when an object is destroyed, even if the object is deleted through a pointer to the base class.

 

23. What is an abstract class in C++?

A) An abstract class in C++ is a class that has at least one pure virtual function. It cannot be instantiated, but can be used as a base class for derived classes.

 

24. What is a pure abstract class in C++?

A) A pure abstract class in C++ is an abstract class that has only pure virtual functions.

 

25. What is an interface in C++?

A) In C++, an interface is a class that has only pure virtual functions. It is used to define a set of functions that derived classes must implement.

 

26. What is a smart pointer in C++?

A) A smart pointer in C++ is an object that acts like a pointer, but provides automatic memory management. It automatically deletes the object it points to when it is no longer needed.

 

27. What is RAII in C++?

A) RAII (Resource Acquisition Is Initialization) is a programming technique in C++ that uses object lifetimes to manage resources. It ensures that resources are acquired when an object is created and released when the object is destroyed.

 

28. What is a template specialization in C++?

A) A template specialization in C++ is a way to provide a specialized implementation of a template for a specific data type. It allows for more efficient code and specialized behavior for certain data types.

 

29. What is a template metaprogramming in C++?

A) Template metaprogramming in C++ is a technique that uses templates and compile-time evaluation to perform computations and transformations on types and values.

 

30. What is the difference between stack and heap memory in C++?

A) Stack memory in C++ is a region of memory that is used to store local variables and function call frames. Heap memory is a region of memory that is used to allocate dynamic memory using the "new" keyword. Stack memory is automatically managed by the compiler, while heap memory must be manually managed.

 

31. What is the difference between pass by value and pass by reference in C++?

A) Pass by value in C++ is when a copy of the argument is made and passed to the function. Pass by reference is when the memory address of the argument is passed to the function. Pass by reference allows the function to modify the original value of the argument.

 

32. What is function overloading in C++?

A) Function overloading in C++ is the ability to define multiple functions with the same name, but with different parameter lists. The compiler uses the type and number of arguments to determine which function to call.

 

33. What is operator overloading in C++?

A) Operator overloading in C++ is the ability to redefine operators for a class. It allows for the use of operators on objects in the same way as primitive data types.

 

34. What is a constructor in C++?

A) A constructor in C++ is a member function of a class that is called automatically when an object of the class is created. It is used to initialize the object's data members.

 

35. What is a copy constructor in C++?

A) A copy constructor in C++ is a constructor that takes an object of the same class as an argument and creates a new object that is a copy of the argument.

 

36. What is a default constructor in C++?

A) A default constructor in C++ is a constructor that takes no arguments. If no constructor is defined for a class, the compiler generates a default constructor.

 

37. What is a destructor in C++?

A) A destructor in C++ is a member function of a class that is called automatically when an object of the class is destroyed. It is used to release resources that were acquired by the object during its lifetime.

 

38. What is the difference between a shallow copy and a deep copy in C++?

A) A shallow copy in C++ creates a new object that shares the same data as the original object. A deep copy creates a new object with its own copy of the data.

 

39. What is the difference between private, protected, and public access modifiers in C++?

A) In C++, private members of a class can only be accessed by member functions of the same class. Protected members can be accessed by member functions of the same class and by member functions of derived classes. Public members can be accessed by any function.

 

40. What is a namespace in C++?

A) A namespace in C++ is a way to group related code together to avoid naming conflicts. It is declared using the "namespace" keyword.

 

41. What is a lambda expression in C++?

A) A lambda expression in C++ is a way to define an anonymous function. It is declared using the "[]" operator and can capture variables from its enclosing scope.

 

42. What is the ternary operator in C++?

A) The ternary operator in C++ is a shorthand way to write an if-else statement. It is denoted by the "?" and ":" symbols.

 

43. What is the difference between a reference and a pointer in C++?

A) A reference in C++ is an alias for a variable. It is declared using the "&" operator and cannot be null. A pointer is a variable that holds the memory address of another variable. It is declared using the "*" operator and can be null.

 

44. What is the difference between const and constexpr in C++?

A) "Const" in C++ is a keyword that indicates that a variable cannot be modified. "Constexpr" is a keyword that indicates that an expression can be evaluated at compile-time.

 

45. What is the difference between an array and a vector in C++?

A) An array in C++ is a fixed-size collection of elements of the same type. A vector in C++ is a dynamic-size collection of elements of the same type.

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